Afton Coombs

dancer ◦ developer ◦ researcher

Web & Interactive Design

Three-Biome Procedural Content Generation

Procedural content generation of three biomes (mountain, water, swamp), all using Perlin noise. All of the topography was generated mathematically, and none was hand-made apart from coloring. Made in Unity for the Georgia Tech grad course “AI for Video Games.”

Music: Wild Strawberry by Purrple Cat

{ggalignment} Package (R Language)

{ggalignment} is a graphics package for data visualization in the R language, specifically for programmatic creation of D&D alignment charts. Alignment charts show none boxes with three values for good through evil multiplied by three values for chaotic through lawful. This package easily creates such alignment charts based on user-provided image paths and alignment values.

The {ggalignment} package can be installed directly with the R package manager under the name “ggalignment,” from CRAN, or from GitHub.

Maintainer: Afton Coombs
Authors: Afton Coombs and Tan Ho

Full Moon Market

I run the tech, operations, and graphic design side of fullmoon.market, an online and in-person vendor of hand-made soap, paper goods, and clothing.

Check out the website to see what we’ve released lately. 🙂

Sunshine

This piece was created as a collaboration for an independent study by Eric Schloesser through Pasadena City College. It was given a showing in the dance studio facilities at the college at the end of the fall 2024 semester.

Dance performance and choreography: Eric Schloesser

Computer visuals: Afton Coombs (TouchDesigner) and Eric Schloesser (Editing)

Music: Sunshine by Kelly Lee Owen’s

  • Dance & Choreography
  • Web & Interactive Design
  • Fashion & Graphic Design
  • Data & Analytics